RADIAL WOODS
WARNING:
Loud and unexpected jumpscares, flashing imagery and annoying sounds.
There is also an amount of blood and censored, pixel gore if you worry about that.
Be cautious of your health, please (:
INSTRUCTIONS:
// Start your Run
- Press Start to start a run
- Press Options to customize your run
DESCRIPTION:
// Summary
RADIAL WOODS is a point and click horror survival game made in Scratch that makes you concern of resource management, random chance, and with almost rogue-lite features: each and every run will feel different.
// Goal
The game, in its very basic goal, is to make ME, the creator, scared by my own creation. As well as keeping me hooked even though I have playtested this for a lot by now. I personally love horror and this is my gift for myself.
// Features
The game features 12 monsters, each and every one has different roles, behaviors, ways to counter, and designs to easily discern one from another. They will respond to many of your actions (clicking them, walking, activating lighter) and have their own fairly-deep mechanics to learn.
Within the options menu, there are 4 different variations for the items you will use for your run. You can cycle through them by random or clicking on them.
There is also the HARDMODE which you can activate through the skull in the options menu.
Each variation of item has pros and cons, each Left Item having a special property that can help you in your runs and each Right Item are different types of lighters that have different behaviors that makes you change your playstyle.
Every action you do will have consequence so be careful and be sure of everything.
Original Soundtrack:
https://soundcloud.com/albertable/sets/radial-woods
Trailer:
Miscellaneous:
// This is a stream where I gave a "sneak peak" on the game early in development.
// This stream is showing some stuff about the game in the initial launch
Everything Made With Love By: Albert "BruhBruhBruhBruh" Guy / / / / / Software I used: Code made with Scratch and TurboWarp Graphics drawn in Krita Audio and Music composed in FLstudio and Audacity / / / / / Big Thanks To My Inspirations: AIRDORF GAMES (FAITH: Unholy Trinity) Hakita & Co. (ULTRAKILL) Scott Cawthon (Five Nights At Freddy's Franchise) VIDEOCULT (Rain World: Downpour) Daniel Mullins Games (Pony Island, Inscryption) Edmund McMillen (The Binding Of Isaac: Repentance) GCS Game World (S.T.A.L.K.E.R)
| Updated | 11 days ago |
| Published | 29 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Albertable |
| Genre | Survival |
| Tags | 2D, Atmospheric, Creepy, Endless, First-Person, Horror, Indie, Pixel Art, Point & Click, Singleplayer |
Development log
- WINTER UPDATE (A Girl In An Underworld)11 days ago
- BUGFIXES and NEW GAMEOVER SCREENS28 days ago
- RADIAL WOODS IS A GO29 days ago



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